Blender fluid simulation. My second animation render and it shows. Sorry about the adhd cameraman :0 Problems are seen with adjusting objects (both the obstacles and domain were edited BUT the editing was ignored partially in the bake as seen by fluid flowing underneat the obstacle.) Also the black sphere in the cormer is supposed to be an outflow but that didn't seem to work eather. Laslty, the sim forms square drops when they stop moving, not round ones!