In reading "Driven" and "Made to Stick" I stumbled across an incredibly interesting idea. It's called Information Gap Theory. Dr. George Lowenstien wrote a paper about it in 1994 and it works like this: when we come across something new that is not explained by our previous knowledge or experiences, an information gap is formed. If you are a designer, creator or communicator, understanding how to use this gap will have great rewards.
Before I tell you how to put it to use, let's explore the gap with a story. Let's say you're a pentagon, and your entire world, all your of your previous experiences, everything you know, everything you think about, is pentagons. Then one day you come across a hexagon. A hexagon is not very different from anything you've previously experienced, so a small gap in your information is formed. This gap is easily rectified by explaining the hexagon as a pentagon with six sides. You quickly close the information gap and move on.
Next you come across a polygon. This polygon is ...