A school project to create a 3D scene and rotobrush something into it. 3DSMax 2012 - • Ground created using basic height map
• Background created using spherical environment mapping
• Stone and ground textures from 3DSMax material library
• Bone and animal hide material created using basic Blended color textures
• Animal hide uses cloth modifier with wind and gavity emitters
• Fur created with Fur and Hair modifier After Effects CS5.5 -
• "Irie" added using the Rotobrush tool from recorded video clips