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	xmlns:photo="http://www.pheed.com/pheed/"
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	<channel>
	<title>CGDreamsさんの新着動画</title>
	<link>https://liaoningmovie.net/member?mid=15186355</link>
	<description><![CDATA[]]></description>
	<dc:language>ja</dc:language>
	<dc:creator>FC2, Inc.</dc:creator>
	<dc:date>Sun, 08 Jun 2008 10:12:23 +0900</dc:date>
		
	<item>
		<title>How to achive a smoother model in Zbrush.</title>
		<link>https://liaoningmovie.net/content/20080608eZyXuP3q/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080608eZyXuP3q/"><img src="http://www.veoh.com/up/thumb/" /></a><br />I see it all the time.  A realy smooth looking model with all the details yet looks so smooth.  Often I see new users to Zbrush sculpt with a very lumpy look and know it is down to bad topology and sculpting at too high Sub-D levels.

In this video I show that a smooth look can be achived just by removing some higher Sub-D levels and re working the details back in.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sun, 08 Jun 2008 10:12:23 +0900</dc:date>
	</item>
	<item>
		<title>Nat woman Base turn.</title>
		<link>https://liaoningmovie.net/content/200805260BYkb5NU/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/200805260BYkb5NU/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Made in Hexagon, not sculpted yet.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Mon, 26 May 2008 09:07:32 +0900</dc:date>
	</item>
	<item>
		<title>Paint, sculpt, bump and displace. (Sample)</title>
		<link>https://liaoningmovie.net/content/20080429g1Rk4Y0h/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080429g1Rk4Y0h/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Heres a quick sample of hex using thepainting tools.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Tue, 29 Apr 2008 02:40:22 +0900</dc:date>
	</item>
	<item>
		<title>Old man head sculpt (Turntable)</title>
		<link>https://liaoningmovie.net/content/20080427CULxDBnz/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080427CULxDBnz/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Hexagon, Zbrush]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sun, 27 Apr 2008 14:53:58 +0900</dc:date>
	</item>
	<item>
		<title>Hexagon to Zbrush to Carrara, Texturing.</title>
		<link>https://liaoningmovie.net/content/20080425RRzFcESs/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080425RRzFcESs/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Here I show how to sculpt and add a texture by using both a photo and polypainting by hand.  I then demostrate how to make a displacment map in which I apply this all in Carrara.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Fri, 25 Apr 2008 15:09:42 +0900</dc:date>
	</item>
	<item>
		<title>Slicing and Dicing in Hexagon 2xx</title>
		<link>https://liaoningmovie.net/content/200804225b3wLMYn/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/200804225b3wLMYn/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Here wew take a simple look into how qw slice dice and make extra geometry in Hexagon.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Tue, 22 Apr 2008 10:29:28 +0900</dc:date>
	</item>
	<item>
		<title>Zbrush Uv import distortion fix</title>
		<link>https://liaoningmovie.net/content/200804061940gphq/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/200804061940gphq/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Uv problems fixed between Modo and ZB.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sun, 06 Apr 2008 11:40:14 +0900</dc:date>
	</item>
	<item>
		<title>Speed texture 20 min.</title>
		<link>https://liaoningmovie.net/content/200803249hvRKmKX/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/200803249hvRKmKX/"><img src="http://www.veoh.com/up/thumb/" /></a><br />This is not to demo Zbrush quality by trying to texture in 20 min, its to show my current method only of texturing a head.  This process normaly takes many hours to do a good job.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Mon, 24 Mar 2008 13:54:12 +0900</dc:date>
	</item>
	<item>
		<title>Custom Modo tools from macros</title>
		<link>https://liaoningmovie.net/content/20080323P4gRaTKg/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080323P4gRaTKg/"><img src="http://www.veoh.com/up/thumb/" /></a><br />This shows me making a tool from a macro recording within Modo.  This Macro is then inbeded into the Modo UI.

Its very simple to do.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sun, 23 Mar 2008 07:01:17 +0900</dc:date>
	</item>
	<item>
		<title>Zbrush to Modo UV mesh</title>
		<link>https://liaoningmovie.net/content/200803144MrDxeN3/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/200803144MrDxeN3/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Problem making uvs for Zbrush level 1 mesh.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Fri, 14 Mar 2008 03:21:35 +0900</dc:date>
	</item>
	<item>
		<title>Modo 301 part 8</title>
		<link>https://liaoningmovie.net/content/20080314cdB02h0N/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080314cdB02h0N/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Lights and setting them up, shadows ahrd and soft, global ilumination.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Fri, 14 Mar 2008 01:27:15 +0900</dc:date>
	</item>
	<item>
		<title>ZB scale issues during rigging.</title>
		<link>https://liaoningmovie.net/content/20080310Y02BAN0h/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080310Y02BAN0h/"><img src="http://www.veoh.com/up/thumb/" /></a><br />This shows how while in general modling I can scale the model faily close.  However in Rigging mode I only get about 50% scale even if iv limited the sellection of the area working on.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Mon, 10 Mar 2008 03:02:27 +0900</dc:date>
	</item>
	<item>
		<title>Luxology Modo 301 chrome cup</title>
		<link>https://liaoningmovie.net/content/20080302RV6DaLCN/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080302RV6DaLCN/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Here I was sitting in front on Modo drinking a cupa tea and thought il make my cup.  I recorded this and timlaps it.  It took about 30min to model and render..  projects like this often takes longer setting up the scene and rendering that actualy making the model, I kept both to the minimun.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sun, 02 Mar 2008 06:10:17 +0900</dc:date>
	</item>
	<item>
		<title>Modo 301 part 7</title>
		<link>https://liaoningmovie.net/content/200803019Q9bd3Fp/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/200803019Q9bd3Fp/"><img src="http://www.veoh.com/up/thumb/" /></a><br />to be added soon.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sat, 01 Mar 2008 12:14:58 +0900</dc:date>
	</item>
	<item>
		<title>Modo 301 part 6</title>
		<link>https://liaoningmovie.net/content/20080301vczmvZhR/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080301vczmvZhR/"><img src="http://www.veoh.com/up/thumb/" /></a><br />to be added]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sat, 01 Mar 2008 09:20:48 +0900</dc:date>
	</item>
	<item>
		<title>Modo 301 part 5</title>
		<link>https://liaoningmovie.net/content/20080301W7csFPxn/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080301W7csFPxn/"><img src="http://www.veoh.com/up/thumb/" /></a><br />To be added later.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sat, 01 Mar 2008 07:21:29 +0900</dc:date>
	</item>
	<item>
		<title>Modo 301 part 4</title>
		<link>https://liaoningmovie.net/content/20080301QD0SF0YC/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080301QD0SF0YC/"><img src="http://www.veoh.com/up/thumb/" /></a><br />To be added.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sat, 01 Mar 2008 06:55:05 +0900</dc:date>
	</item>
	<item>
		<title>Modo 301 part 3</title>
		<link>https://liaoningmovie.net/content/20080301AseGCmVs/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080301AseGCmVs/"><img src="http://www.veoh.com/up/thumb/" /></a><br />To be Added]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sat, 01 Mar 2008 06:26:01 +0900</dc:date>
	</item>
	<item>
		<title>Modo 301 Part 2</title>
		<link>https://liaoningmovie.net/content/20080301Za7JzZCQ/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080301Za7JzZCQ/"><img src="http://www.veoh.com/up/thumb/" /></a><br />To be aded]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sat, 01 Mar 2008 06:01:28 +0900</dc:date>
	</item>
	<item>
		<title>Modo 301 part 1</title>
		<link>https://liaoningmovie.net/content/20080301geWrmLPD/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080301geWrmLPD/"><img src="http://www.veoh.com/up/thumb/" /></a><br />This tutorial covers getting about in 3D space, view ports, Rooms, Item meshes, working in the work plane Axis.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sat, 01 Mar 2008 05:12:38 +0900</dc:date>
	</item>
	<item>
		<title>Zbrush to Modo displacment.</title>
		<link>https://liaoningmovie.net/content/20080229FfawXbya/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080229FfawXbya/"><img src="http://www.veoh.com/up/thumb/" /></a><br />This video shows displacment maps made in Zbrush and applied in Modo.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Fri, 29 Feb 2008 11:00:38 +0900</dc:date>
	</item>
	<item>
		<title>Yoyo design</title>
		<link>https://liaoningmovie.net/content/20080202ZLEwNFgy/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080202ZLEwNFgy/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Made in Hexagon, rendered and animated in Modo 301]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sat, 02 Feb 2008 16:29:44 +0900</dc:date>
	</item>
	<item>
		<title>Giyabyte P35-DS4</title>
		<link>https://liaoningmovie.net/content/20080131esYWdHzH/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20080131esYWdHzH/"><img src="http://www.veoh.com/up/thumb/" /></a><br />Bios problem with saving clocks]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Thu, 31 Jan 2008 05:00:13 +0900</dc:date>
	</item>
	<item>
		<title>Fun sculpt session, Legs and body.</title>
		<link>https://liaoningmovie.net/content/200712264Z9RLc3p/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/200712264Z9RLc3p/"><img src="http://www.veoh.com/up/thumb/" /></a><br />This is a session I recorded while refining my sculpting skills for muscle for.  The first part shows me sculpt some legs.  I then move onto sculpting a conplete female form.  The base model I made in Hexagon 2.2.  No particular edge flow is used.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Wed, 26 Dec 2007 14:42:41 +0900</dc:date>
	</item>
	<item>
		<title>Female Anatomy Speed sculpt + Audio</title>
		<link>https://liaoningmovie.net/content/20071013Wqa6phmr/</link>
		<description><![CDATA[<a href="https://liaoningmovie.net/content/20071013Wqa6phmr/"><img src="http://www.veoh.com/up/thumb/" /></a><br />As other female video sculpt, this one is with audio with full commentry.]]></description>
		<dc:subject>その他</dc:subject>
		<dc:date>Sat, 13 Oct 2007 13:54:50 +0900</dc:date>
	</item>

		
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