We kick off this series with an alternative cutscene from the first mission of Crysis. Be prepared for a very serious, dangerous and super intelligent new enemy the Delta Force team has to fight. Enjoy!
Welcome to the second part of our outtakes videos from Crysis. With each weekly update we are going to release a “Crysis Outtakes” video that has been made by our development team after the game has gone gold. We had a good laugh by watching these videos and we do not want to keep them back to you. :)
The second video of the series is about a critical rescue mission to save the surviving of the eggs. Enjoy!
Welcome to the third part of our outtakes videos from Crysis. With each weekly update we are going to release a “Crysis Outtakes” video that has been made by our development team after the game has gone gold.
Today it is “Maximum Chicken” alert. So watch your steps and enjoy the video!
And as usual for every Crysis Weekly Update we have prepared a new part of the “Crysis Outtakes” especially for you.
In this video it is about being amongst the living dead…
Today we have prepared the fifth and also last part of our Crysis Outtakes video series. As usual it can be downloaded in a better quality as well. We hope you enjoy it!
The last video shows that even small people definitely can have a big mouth…
In this tutorial you will learn how to set up frozen environment in your level, including frozen brushes, entities, snowy terrain, snow particles and even frozen ambient sound.
A video tutorial which will try to learn you how to make vehicles such as boats, cars and helicopters follow an AI Path. If you haven't yet used the Flow Graph editor than please read the manual in the tutorials sections.
by: Glenn "Xionic" Marien
This is a very simple tutorial meant for beginners that want to manipulate the AI so they will enter any vehicle you want. In this tutorial I've used an Asian LTV but it works with any vehicle, even helicopters. Please follow the Flow Graph tutorial first if you haven't done that yet
by: Glenn "Xionic" Marien
This tutorial shows how to import all essential libraries so you can use stuff like Prefabs, Particle Effects and Archetype Entities on your map. Everyone needs this!
by: wolfi
This is a video tutorial made by Crytek to explain step-by-step how to create a level for PowerStruggle. Not only the level design part is included but also how to get your map listed ingame via the .xml file and how to set up your own prefabs.
by: Crytek