This is not to demo Zbrush quality by trying to texture in 20 min, its to show my current method only of texturing a head. This process normaly takes many hours to do a good job.
Starting working on the sculpt for my Dominance War III entry today. I'm still experimenting and trying to find a workflow I'm comfortable with in ZBrush. I started with a basic ZSphere armature and will probably end up "building" a human in that I'll define muscles (maybe fat) and layers skin on top of that.
Recording of a concept sketch for my Dominance War III 3D Entry. Was fun sketching in ZBrush.
The WIP thread is at CGSociety here:
http://forums.cgsociety.org/showthread.php?f=234&t=596472