Dawn of Fantasy - Developers Diary # 1 - SiegesIn a time of pandemonium following the recent War Without Kings, even the most peaceful settlements must be forever vigilant. Behind every shadow there is danger, behind every speech there is equivocation. While the common men, elves, and orcs see light once again in the aftermath of a horrible war, they know that it is but a facade. These are dark times, and the Great Lake has yet to see the last of its ripples. War is all that is on the horizon... In the first Developers' Diary from Reverie World Studios, Dawn of Fantasy's Lead Writer and Assistant Producer Gordon Farrell guides players through one of the game's many modes: Stronghold Defence. Stronghold Defence, the defensive counterpart of the Lay Siege skirmish mode, gives players the opportunity to practice defending a prebuilt stronghold in a quick-paced skirmish. Defensive players have an impressive array of tricks available to set up before the invading army reaches their walls: Set up spike traps or plant man-eating plants outside your gate to destroy your attackers, position cavalry outside of your walls to trample enemy units, and construct ranged siege weapons and dozens of other wall-mounted siege defenses. Be prepared to fight off ruthless attacks from the moment you spot the enemy on the horizon. Repair your damaged walls and buildings after every wave, and keep peasants nearby, ready to put out potentially-devastating fires caused by enflamed enemy arrows. The first wave is easy, the second... not so much. By the third, your king begs for mercy as the enemy breaks into the inner keep. Dawn of Fantasy is proud to offer some of the most elaborate and bloodiest siege combat seen in the RTS genre to date - do you have what it takes?